Role | Visual Design, 3D modeling
Tools | Cinema4D, Photoshop, Maya, Illustration
Timeline | Jun - Sep 2018
Duration | Daily
Deliverable | 2D/3D Graphics
These projects aim at training myself, a designer, to be as productive, improvising, and creative on the daily basis. Some of them were posted on @y_u_jie at instagram as social media contents. Most of the time I create abstract ideas because I like experimenting with different shapes, visual language, media, and 2D/3D forms. Techniques in use including photoshop, Cinema 4D, and illustration.